Description

Turning Wheel is a fully-remote, interstate and international project team with 3 full-time employees and support from other contributors. We came together with shared excitement over the prospect of creating games nobody else is making. We stay together as a team with respect for one another's creativity, passion and autonomy, allowing us each to do our best work every day. Our projects are the result of the love we have for our community and our work.

History

Starting a Team

When Sheridan Rathbun had the idea to make a first-person game inspired by classic roguelikes, with cooperative play, several hobbyists were eager to join up and make it a reality. Now, seven years later, a core team of professionals continue to maintain and expand upon the project.

Projects

Videos

Nintendo Switch Release TrailerYouTube

Narrated Gameplay TrailerYouTube

Images

Selected Articles

  • The charm of Barony is a simple co-op dungeon roguelike that also has a lot of depth, polish and replayability. Playing with friends is even better.
    Nick Puleo, Co-Optimus
  • A very classical dungeon-crawler with modernized controls and a Rogue-like twist that feels right at home, Barony is effectively a love-letter to Ultima Underground with modern first person controls.
    Steam Player Sirich, Steam Review
Turning Wheel Devblog
Changelists and behind-the-scenes development articles turningwheelgames.com.

Team & Repeating Collaborator

Sheridan Rathbun
Founder, Game Systems, Turning Wheel LLC
Josiah Colborn
Game Content, Promotions, Turning Wheel LLC
Ben Potter
Gameplay, Support, Turning Wheel LLC
Chris Kukla
Music, Collaborator
Matthew Griebner
Pixel Art, Collaborator
Ciprian Elies
Programming, Collaborator